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Guitar pro 7.5 reddit crack

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say for example we have the traditional 4 talisman slots, but one of them is reserved for only high tier talismans, so you can only have 1, and in that tier you would have things like crimson+2, shard of alexander, erdtree+2, powerful talismans like that, and the other 3 slots reserved for whatever else.

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idk how the best way to balance this would be, but its a good idea bc it would force players to make sacrifices and real builds. seriously what is the point of even having them in the game at all when most of them are far outclassed? there should be a talisman tier system in the game, where you get 2, or maybe more, talisman slots reserved for specific tiers. why are rings and talismans in these games always so unbalanced? when there is only a small handful of talismans that are featured in every single build no matter the build, that ignore the plethora of other ones, you know you did not balance the game properly.

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it provides a FREE 15% boost across the board, in PVP and PVE, to skills that already very powerful, whereas the scorpion charms provide a measly 8% damage boost for ONE elemental damage type in pvp with a WHOPPING 15% damage penalty, and 12%/10% in PVE.

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